Generators, FX Ordering, and more!
21 August 2018
FEATURES:
-Many new generators
-Reorder fx in the pipeline
–[TD] NDI Upgrade: Upgraded to NDI SDK 3.5. Contains better discoverability and significantly lower latency
–[TD] Blackmagic Design – Upgraded to SDK version 10.11
-Master levels appears above Final Pipeline
-More new Chasers by EPIC
-Slider to control width of CUES
-Added source chooser to the generator2D: Polypusher
-Global Speed now affects all generators
UI/UX IMPROVEMENTS:
Tracer selector now appears for generators
-Show texture button was backwards
-Renamed CUES channels: high[red, green, blue] to sub[red, green, blue] and low[r,g,b] to add[r,g,b]
-Duplicate group/panel button now adds the new panel directly to the right of the selected panel for very quick panel insertion of repeating pixelmaps
-When creating a new group, the tx valuefield automatically updates to the right edge of the previously created group also for faster pixelmap creation
-Nudge button on the Create Group panel uses the global nudge value
-When using a trial license of Crescent Sun, the watermark no longer appears over the UI
OPTIMIZATION:
-Select All on hundreds or thousands of panels hang time has been reduced to milliseconds
-Frame rate increase under load-load system use.
BUG FIXES:
–[TD] Fixed cases with BlackMagic cards where very high latency was occuring with some signal formats.
-Midi Mapper would sometimes appear behind the main window
-Alpha level on clip bin now processes after its pipeline
-Select All > Subdivide/Unsubdivide is functional again
-Crossfader composite type is mappable again
-Chasers work on color palettes that contain more than 2 colors
-2 color palettes works on CUES system
-Fixed issue in CUES where rapidly clicking on waves would make the waves viewport hidden
-Amplitude in CUES would lower to 50% instead of 0% in certain constant modes
-Undo button would sometimes not undo
-Autogenerated pixelmap dither removed
-Fit width/height buttons on the UV mapper did not auto-center
-Color coding of the panels extends past panel ID #180
-Clicking on a wave no longer jumps the wave location
-The opacity channel on CUES now happens on the final composite pass of CUES
-UV link would sometimes not link